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. WW: 13 October 2011,Mode(s),FarmVille is an - developed and published by in 2009. It is similar to, Farm Town, and such as the series. Its gameplay involves various aspects of management, such as land, and, and raising., the sequel, was released in September 2012.The game is available as an application via the and 's. It was previously available as a for the, and for a brief period in 2010.

The game is free-to-play; however, to progress quickly within the game, players are encouraged to spend Farm Cash (in FarmVille) or Farm Bucks (in FarmVille 2), which are purchasable with real-world.After launching on Facebook in 2009, FarmVille became the most popular game on the site, and held that position for over two years. At its peak, in March, 2010, the game had 83.76 million monthly.

Peaked at 34.5 million. After 2011, the game began experiencing a considerable decline in popularity.

By May 2012, the game was ranked as the seventh most popular Facebook game. As of April 30, 2016, its rank had fallen to the one-hundred-and-tenth most popular Facebook game as measured by daily active users, while FarmVille 2 had climbed to forty-second. One player's customized farmThe player begins with an empty farm and a fixed starting number of Farm Coins, the primary currency in the game.

Players earn XP for performing certain actions in the game such as plowing land or buying items. At certain XP benchmarks, the player's level rises. As the player obtains more items and progresses through levels, crops and animals become available to them via the 'market' where items can be purchased using either Farm Coins or Farm Cash. Farm Cash is earned by leveling up or completing offers, or purchased for real money.The main way a player earns Farm Coins, the less important of the two in-game currencies, is through harvesting crops or visiting their neighbors.

The player does this by paying coins for plowing a unit of land. This readies the land for planting seeds, which will eventually be harvested after a set amount of time. The amount of time it takes for a crop to mature, and how much money a crop yields when harvested, is dependent on the crop planted and is noted on its entry in the 'market' dialog. They will wither, or they will be of no use when a crop-specific amount of time has elapsed, the amount of time being equal to 2.5 times the amount of time taken to grow the crop (for example, crops which take 8 hours to grow will wither after 2.5×8=20 hours). However, a player can use Farm Cash (purchasable with real-world cash) to purchase an 'unwither' to rejuvenate the crops or can use a biplane with 'instant grow' to cause crops to be immediately available for harvest. Although the biplane can be purchased with coins, this special feature is only available for Farm Cash.

As a player levels up more, crops with a higher payoff and economy will become available. Sometimes a crop will need a permit that costs Farm Cash in order to be planted.A player may buy or receive from friends livestock and trees or bushels, such as trees or, which do not wither but instead become ready for harvest for preset amounts of money a set amount of time from their last harvest. Trees and livestock cannot die.In-game purchases The two main in-game currencies, Farm Coins and Farm Cash (in FarmVille) or Farm Bucks (in FarmVille 2), are available for purchase from Zynga with real-world money. Coins can also be 'earned' within the game by completing tasks or selling crops, and can be spent on basic in-game items such as seeds. Farm Cash and Farm Bucks are more difficult to acquire within the game, and cannot be earned within the farm's economic system, only by special actions like leveling up or completing tasks. Farm Cash and Farm Bucks provide a route to acquire further in-game items, such as additional animals for the farm, or to acquire in-game resources like animal feed, water, fuel and power, which are otherwise slow and/or laborious for players to acquire.Social interaction Like most Zynga games, FarmVille incorporates the aspect of Facebook into many areas of gameplay. Contacting other players allows the player to improve their farm more quickly, by using their help as farmhands or by gaining rewards from helping them.

Often the aid of other players is a substitute for Farm Cash, the game's purchasable in-game currency, giving players an effective choice between spamming their friends with FarmVille messages and requests, or paying real-world cash. FarmVille has allowed players to add neighbors that are not Facebook friends, thus allowing the player to have many neighbors at hand. Players invite friends or other players that are not Facebook friends to be their neighbors, allowing them to perform five actions on each other's farms per day by 'visiting' it.

Neighbors may also send gifts and supplies to each other, complete specialized tasks together for rewards, and join 'co-ops' - joint efforts to grow a certain amount of certain crops. Gifts are sent as mystery gifts with expensive, but random items, special deliveries with building supplies, or by choosing a particular item to send. They cost the sending user nothing.

For FarmVille 's 2nd birthday, a series of different mystery gifts were added to the Gifts Page.Development. This section needs expansion. You can help.

Club Penguin Island is an online role-playing game, where players can create their own penguins, and play with other users. You can travel in various locations, earn rewards for completing a certain mission, meet your friends and cooperate with them anyway it is possible. Club Penguin Island (formerly referred to as Project: Super Secret until November 2016) is a massively multiplayer online role-playing game that was released worldwide on March 29, 2017. It was available on mobile and desktop devices. Club penguin island offline mode. Club Penguin and Club Penguin Island are registered trademarks of Disney Canada, Inc.

( April 2020)Partnerships FarmVille occasionally runs in-game partnerships where users can visit another company's virtual farm and buy or receive items with their brand logo. For example, as of June 9, 2011, users could get free hot air balloons, McCafe products and the ability to visit McDonald's' virtual farm. Other brand partnerships include Minion, Frito Lay, Capital One, American Express, Lady Gaga, Rio (the motion picture), Haiti Relief Fund, Discover Card, Cascadian Farm, Microsoft,. FarmVille also offers engagement advertising where users can interact with a brand in exchange for free Farm Cash through an ad platform called.

This section needs expansion. You can help. ( April 2020)Expansions FarmVille has added numerous expansions over the game's lifetime, where players farm in new locales that include England, Hawaii, Japan, Atlantis, Winter holiday locations, Australia and more.

As of 2014, FarmVille releases a new farm approximately every six weeks.Board games In 2012, Zynga, in conjunction with, released several kids' 'Animal Games' based on FarmVille under the 'Hasbro Gaming' imprint. These include versions of (in a 'Disco Dancing Sheep' pouch), (in a 'Groovy Chicken' pouch), (in a 'Rockstar Cow' pouch), and Hungry Hungry Herd (a redux of with the characters Gobbling Horse, Munching Pig, Snacking Sheep and Chomping Cow replacing the Hippos in the original game).This is one of several games in the Zynga game library to be released as physical board game versions. Others include, and a edition of.

Reception Despite the initial success of the game, it has received a negative reaction from critics, video game designers, and personalities. Magazine called the game one of the ' in recent decades due to it being 'the most addictive of Facebook games' and a 'series of mindless chores on a digital farm'.In a December 2010 interview with, game designer and programmer criticized FarmVille for being designed to create an atmosphere of negativity, requiring an unprecedented commitment to the game, and encouraging users to exploit their friends.The video game researcher designed as a satire of FarmVille and similar Zynga games to deconstruct the repetitiveness and perceived absurdity of such games. Awards FarmVille won an award at the for the 'Best New Social/Online Game' in 2010. Sequels On June 26, 2012, FarmVille 2 was unveiled, and was subsequently released in September 2012. It differs from the original FarmVille in a number of waysFarmVille 2: Country Escape for mobile devices (, and operating systems) was released on April 10, 2014, and received a positive review from.

Unlike other games in the FarmVille series, FarmVille 2: Country Escape can be played offline.References. Google.com.

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Windows Central. Ponder, George (February 18, 2015). Windows Central. The New York Times. April 22, 2014. Retrieved May 1, 2014.Further reading.